Custom software, Javascript, WebGL
Variable dimensions, silent
Edition of 1000
Commissioned by Flamingo DAO
With the support of Tribute Labs
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Generate an URL to the standalone version of X–Y–Z with optional display parameters.
The stroke weight and appearance can be adjusted; the number of planes (depth) of the scene can be increased but will require more GPU/CPU intensive rendering.
X–Y–Z embeds the glyphs obtained from the ROM and displays them through a custom 3D stroke-geometry renderer. An infinite, ever-evolving sequence of planes, defined by simple geometric shapes, flows towards the viewport. Letters and numbers appear within and around these planes, forming new structures and geometries that continuously change over time. Meaning is conveyed not through words or text, but through movement and form.
i toggle info f fullscreen w toggle wireframe o toggle ortho ↓↑ stroke width ←→ fov p export PNG c hide cursor h halt/resume
fps ( 60) strokeResolution ( 6) strokeMode ( 0) strokeWeight (1.2) numPlanes ( 3) maxSegments ( 0) cols (128) rows ( 64) scale ( 2) fov (0.8)
X–Y–Z is a study of the built-in typeface found in vintage scientific vector displays from HP.
This “font” resides in the ROM (internal memory) of models like the HP1345 and HP1349 XY displays.
It is a “single line” design with a very low vertex and segment count (no curves), optimized for efficient rendering on these displays.
Due to technical limitations and minimal memory, the typeface has some quirks.
All glyphs are designed to fit within an 18×24 grid.
The HP1349 display dates back to 1984.
These displays cannot connect to a standard video signal/port. Instead, they feature a 26-pin digital interface for sending data to the “vector processor.” Through this interface, geometric coordinates can be sent and displayed as monochrome segments in real time. The protocol also allows for straightforward text rendering using the internal font.
Several years ago, a ROM dump of the firmware was found by the artist in the public domain, allowing for the extraction of the coordinates for all supported glyphs.
For example, the coordinate pairs to trace the digit “7” are: 0, 18, 12, 18, 4, 0.
BOX_WIDTH : 18, BOX_HEIGHT : 22, LINE_HEIGHT : 24, FONT_DATA : { '↑' : [[0,10,6,18,12,10], [6,18,6,0]], '←' : [[6,3,0,9,6,15], [0,9,12,9]], '↓' : [[0,8,6,0,12,8], [6,0,6,18]], '→' : [[6,3,12,9,6,15], [0,9,12,9]], 'π' : [[3,0,4,12], [9,0,9,12], [0,10,4,12,9,12,12,14]], '°' : [[6,16,4,18,4,21,6,23,9,23,11,21,11,18,9,16,6,16]], 'Ω' : [[0,0,4,0,1,7,1,12,4,16,9,16,12,12,12,7,9,0,13,0]], 'φ' : [[0,-7,3,9,7,12,11,11,13,8,13,4,10,0,5,0,2,3]], 'Γ' : [[0,0,4,0], [2,0,2,18], [0,18,12,18,12,14]], 'Θ' : [[7,0,2,0,0,4,0,10,2,15,5,18,10,18,12,14,12,8,10,3,7,0], [0,9,12,9]], 'λ' : [[0,0,6,10], [0,17,3,18,9,2,12,0]], '!' : [[6,5,6,18], [6,0]], '"' : [[3,14,4,18], [7,14,8,18]], '#' : [[2,0,4,18], [8,0,10,18], [0,13,12,13], [0,5,12,5]], '$' : [[0,3,3,1,9,1,12,3,12,7,9,9,3,9,0,11,0,15,3,17,9,17,12,15], [6,19,6,-1]], '%' : [[0,0,12,18], [6,14,3,10,0,14,3,18,6,14], [9,8,12,4,9,0,6,4,9,8]], '&' : [[12,5,8,0,2,0,0,4,9,14,7,18,3,18,1,14,12,0]], '(' : [[12,-2,6,4,6,14,12,20]], ')' : [[0,-2,6,4,6,14,0,20]], '*' : [[3,2,9,16], [3,16,9,2], [0,9,12,9]], '+' : [[6,2,6,16], [0,9,12,9]], ',' : [[4,-4,6,1,6,1]], '-' : [[0,9,12,9]], '.' : [[6,0]], '/' : [[0,0,12,18]], '0' : [[1,2,11,16], [12,12,12,6,9,0,3,0,0,6,0,12,3,18,9,18,12,12]], '1' : [[3,0,9,0], [6,0,6,18,3,15]], '2' : [[0,15,3,18,9,18,12,15,12,11,2,5,0,0,12,0]], '3' : [[0,16,3,18,9,18,12,15,12,11,9,9,3,9], [9,9,12,7,12,3,9,0,3,0,0,2]], '4' : [[9,0,9,18,0,6,12,6]], '5' : [[0,2,3,0,9,0,12,2,12,8,9,10,3,10,0,9,2,18,12,18]], '6' : [[0,7,3,10,9,10,12,7,12,3,9,0,3,0,0,3,0,10,3,15,7,18]], '7' : [[0,18,12,18,4,0]], '8' : [[3,10,0,13,0,16,3,19,9,19,12,16,12,13,9,10,3,10,0,7,0,3,3,0,9,0,12,3,12,7,9,10]], '9' : [[5,0,9,3,12,8,12,15,9,18,3,18,0,15,0,11,3,8,9,8,12,11]],
These displays were famously used for special effects in the Hollywood movie “War Games.” In the film’s military control center, all the screens displayed animated vector graphics. These graphics were produced using the HP X-Y vector displays, then colorized, combined, and projected on the screen.
A custom driver is in production: it will allow to send data to the display’s vector-processor.
Technical details: